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Course List

In this installment of AutoCAD Essentials, CAD trainer Jeff Bartels shows how to create and edit text and dimensions in your drawings, and control the appearance of those annotations using styles. The course also covers adding callouts, aka multileaders, to highlight features or add notes to a drawing. The last chapter contains a drawing challenge to give students a chance to use what they have learned, followed by a demonstration where Jeff shows how to solve the challenge.

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Join author Jeff Bartels as he explores the world of references—a tool that allows you to link and reuse external content in AutoCAD. The course covers creating and leveraging block symbols, linking to external drawings or Xrefs, and inserting images into projects. The final chapter includes a drawing challenge, where designers are asked to incorporate references into a drawing, and a demo where Jeff shows how to solve the challenge.

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In this installment of AutoCAD Essentials, author Jeff Bartels shows how to transition designs from concept to construction. Discover how to create hard copies of your drawings that are printed to a measurable scale, tie annotations to a plot scale, so text, dimensions, and callouts are properly sized, and share drawings between different CAD programs. Jeff also takes a close look at the DWF format, which enables clients to mark up drawings without CAD software. The final chapter includes a drawing challenge, where designers have an opportunity to use what they've learned to complete a small project.

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This course covers the basics of AutoCAD WS, focusing on workflows and collaboration that will help you and your team work more efficiently with this cloud-based CAD application. Author Jeff Bartels explains how to use the mobile and browser versions of the app, how to upload files and folders, and how to access and review drawing content. The course also shows how to perform standard markups, edit geometry and annotations, and plot to both PDF and DWF formats. A dedicated collaboration chapter demonstrates how to share drawings and use the Timeline feature to keep track of a drawing's version history.

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Build eye-catching banner ads in Flash Professional that achieve design goals and satisfy the requirements of search engines and the sites where the ads will display. Author Anastasia McCune explores the current standards of banner ad design, offers a series of best practices for technical development, including incorporating video, and details the necessary information to gather from clients and publishers in order to build an ad. Then Anastasia constructs a number of banner ad examples—simple, expandable, and multi-panel—from start to finish, showing how to optimize assets and add interactivity.

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In this course, Dr. Patrick Crispen teaches the ins and outs of Blackboard 9 so that educators and trainers can get up to speed in the system quickly—even if they've never used Blackboard before. The course explores customizing a course site, managing users, and adding and organizing content, including multimedia. It also shows how to perform student assessments in the Grade Center, as well as how to communicate with students and encourage participation and collaboration.

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In Blackboard 9 Essential Training for Students, Dr. Patrick Crispen shows how to get up and running on day one of class and start finding and logging into courses, submitting assignments and importing files, and taking tests. The course also shows how classmates and work groups can communicate in Blackboard with group assignments and email.

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In this succinct course, author, speaker, and marketing expert Lorrie Thomas Ross provides an overview of the basics of branding your business or yourself through consistency, communication, and effective collateral. The course shows how images, messaging, and market positioning can help you build visibility and credibility among customers. It includes real examples of successful brands and how aspects such as color, logos, and fonts, not to mention a strong web presence, contribute to their success.

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Write your first Windows Store app with HTML5, JavaScript, and CSS. In this course, author David Isbitski shows how to use these technologies to build a game engine that runs on Microsoft devices and desktops. First, learn about the Microsoft web stack and the capabilities offered in HTML5—the foundation of your app. The course then covers each step of the build in detail, from designing the game interface and setting up a game loop to adding support for multiple screen sizes and touch interaction, incorporating music and sound effects, and accessing data from the camera and accelerometer. Along the way, discover how to personalize the look of your game with CSS3.

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In this course, author Lawrence Cramer offers two approaches to implementing ecommerce functionality in Dreamweaver: introducing basic ecommerce functions to an existing site and creating a stand-alone ecommerce solution with PHP and MySQL. The course explores choosing a payment vendor, creating a simple buy button, configuring a store with the Cartweaver extension, adding products and discounts, and managing inventory. The course also provides guidance on securing an ecommerce site, preparing for the site's launch, and effectively promoting a store. Exercise files accompany the course.

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